Özet
Researchers attempt to offer new design tools and technologies to support design process facilitating alternative visualization and representation techniques. This paper describes a comparison study that took place in the Department of Architecture, at the Istanbul Technical University between 2016-2017. We compare when architects designed mass volumes of buildings in an marker-based mobile Augmented Reality (AR) application with that of when they used a collaborative 3D Virtual World. The massing strategy in the AR environment was an additive approach that is to collaboratively design the small parts to make the whole. Alignment and arrangement of the parts were not the main concerns of the designers in AR, instead the functional development of the design proposal, bodily engagements with the design representation, framing and re-framing of the given context and parameters become the discussion topics.
| Orijinal dil | İngilizce |
|---|---|
| Ana bilgisayar yayını başlığı | Shock - Sharing of Computable Knowledge |
| Editörler | Antonio Fioravanti, Stefano Cursi, Salma Elahmar, Silvia Gargaro, Gianluigi Loffreda, Gabriele Novembri, Armando Trento |
| Yayınlayan | Education and research in Computer Aided Architectural Design in Europe |
| Sayfalar | 703-710 |
| Sayfa sayısı | 8 |
| ISBN (Basılı) | 9789491207136 |
| DOI'lar | |
| Yayın durumu | Yayınlandı - 2017 |
| Etkinlik | 35th International Conference on Education and Research in Computer Aided Architectural Design in Europe, eCAADe 2017 - Rome, Italy Süre: 20 Eyl 2017 → 22 Eyl 2017 |
Yayın serisi
| Adı | Proceedings of the International Conference on Education and Research in Computer Aided Architectural Design in Europe |
|---|---|
| Hacim | 2 |
| ISSN (Basılı) | 2684-1843 |
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| ???event.eventtypes.event.conference??? | 35th International Conference on Education and Research in Computer Aided Architectural Design in Europe, eCAADe 2017 |
|---|---|
| Ülke/Bölge | Italy |
| Şehir | Rome |
| Periyot | 20/09/17 → 22/09/17 |
Bibliyografik not
Publisher Copyright:© 2017, Education and research in Computer Aided Architectural Design in Europe. All rights reserved.
Finansman
Acknowledgement: This research is funded by TÜBİTAK with PN:115K515, titled as ’A study of codesign cognition in virtual environments: Do pres- ence and types of representation change design behaviour? The author wishes to thank the participants and the assistants of the research, Süheyla Müge Halıcı, Can Uzun, Mustafa Esengün for their valuable work.
| Finansörler |
|---|
| TÜBİTAK |
Parmak izi
Studying Architectural Massing Strategies in Co-design Mobile Augmented Reality Tool versus 3D Virtual World' araştırma başlıklarına git. Birlikte benzersiz bir parmak izi oluştururlar.Alıntı Yap
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