Özet
A comparative study was conducted to assess the impact of simple game elements on user experience and awareness of the historical Yedikule Fortress. The objective of this study was to ascertain whether the incorporation of gamified virtual overlays, which were designed to remain historically authentic, contextually grounded, and aligned with the physical environment, had an impact on participants' recollection of the visited space. An iterative development process was employed, commencing with expert evaluations followed by an extensive user study. The developed interface and features of the HoloLens 2 device are detailed, and the results of the user study are presented. Our findings highlight that, in contrast with previous assertions in the literature, there is no statistically significant difference in the impact of game elements on users' experiences of spatial technologies.
| Orijinal dil | İngilizce |
|---|---|
| Ana bilgisayar yayını başlığı | Proceedings of the 43rd Conference on Education and Research in Computer Aided Architectural Design in Europe, eCAADe 2025 |
| Editörler | Arzu Gönenç Sorguç, Müge Kruşa Yemişcioğlu, Serda Buket Erol, Mustafa Eren Bük, Dilara Güney, Betül Aktaş Sulayıcı, Mert Akol |
| Yayınlayan | Education and research in Computer Aided Architectural Design in Europe |
| Sayfalar | 19-28 |
| Sayfa sayısı | 10 |
| ISBN (Basılı) | 9789491207402 |
| DOI'lar | |
| Yayın durumu | Yayınlandı - 2025 |
| Etkinlik | 43rd Conference on Education and Research in Computer Aided Architectural Design in Europe, eCAADe 2025 - Ankara, Turkey Süre: 1 Eyl 2025 → 5 Eyl 2025 |
Yayın serisi
| Adı | Proceedings of the International Conference on Education and Research in Computer Aided Architectural Design in Europe |
|---|---|
| Hacim | 2 |
| ISSN (Basılı) | 2684-1843 |
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| ???event.eventtypes.event.conference??? | 43rd Conference on Education and Research in Computer Aided Architectural Design in Europe, eCAADe 2025 |
|---|---|
| Ülke/Bölge | Turkey |
| Şehir | Ankara |
| Periyot | 1/09/25 → 5/09/25 |
Bibliyografik not
Publisher Copyright:© 2025, Education and research in Computer Aided Architectural Design in Europe. All rights reserved.
Parmak izi
Spatial Narratives in Mixed Reality: Immersive gamified heritage experience at Yedikule Fortress' araştırma başlıklarına git. Birlikte benzersiz bir parmak izi oluştururlar.Alıntı Yap
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