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Narrowing-Cascade splines for control nets that shed mesh lines

  • Serhat Cam
  • , Erkan Gunpinar
  • , Kȩstutis Karčiauskas
  • , Jörg Peters*
  • *Bu çalışma için yazışmadan sorumlu yazar
  • Istanbul Technical University
  • Vilnius University
  • University of Florida

Araştırma sonucu: Dergiye katkıMakalebilirkişi

2 Atıf (Scopus)

Özet

Quad-dominant meshes are popular with animation designers and can efficiently be generated from point clouds. To join primary regions, quad-dominant meshes include non-4-valent vertices and non-quad regions. To transition between regions of rich detail and simple shape, quad-dominant meshes commonly use a cascade of (Formula presented) triangles that reduce the number of parallel quad strips from (Formula presented) to 2. For these cascades, the Narrowing-Cascade spline, short NCn[jls-end-space/], provides a new shape-optimized G1spline surface. NCncan treat cascade meshes as B-spline-like control nets. For (Formula presented), as opposed to (Formula presented), cascades have interior points that both guide and complicate the construction of the output tensor-product NC. The NCnspline follows the input mesh, including interior points, and delivers a high-quality curved surface of low degree.

Orijinal dilİngilizce
Makale numarası104441
DergiComputers and Graphics (Pergamon)
Hacim133
DOI'lar
Yayın durumuYayınlandı - Ara 2025

Bibliyografik not

Publisher Copyright:
Crown Copyright © 2025 Published by Elsevier Ltd. All rights are reserved, including those for text and data mining, AI training, and similar technologies.

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