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HQL: A scalable synchronization mechanism for GPUs

Araştırma sonucu: Konferansa katkıYazıbilirkişi

21 Atıf (Scopus)

Özet

Modern GPUs rely on atomic operations to perform global communication. These atomic operations can be used to construct finer-grained locks to provide support for mutual exclusion. However, equipped with only these basic synchronization primitives to support mutual exclusion results in inefficient use of resources. In this paper, we propose a new hardware-based blocking synchronization mechanism which uses hierarchical queuing for scalability and efficiency. We evaluate our design using a set of GPU applications for stressing synchronization mechanisms. We perform detailed simulation utilizing the Multi2Sim heterogeneous simulation infrastructure. Our results indicate that we can reduce the number of instructions executed by a GPU application by as much as 84%, while improving execution performance by as much as 73%.

Orijinal dilİngilizce
Sayfalar475-486
Sayfa sayısı12
DOI'lar
Yayın durumuYayınlandı - 2013
Harici olarak yayınlandıEvet
Etkinlik27th IEEE International Parallel and Distributed Processing Symposium, IPDPS 2013 - Boston, MA, United States
Süre: 20 May 201324 May 2013

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???event.eventtypes.event.conference???27th IEEE International Parallel and Distributed Processing Symposium, IPDPS 2013
Ülke/BölgeUnited States
ŞehirBoston, MA
Periyot20/05/1324/05/13

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