Özet
This document demonstrates an efficient stroke algorithm to be used for drawing maps. Map data is stored in vector graphics format and before the actual draw operation items are scaled, cap and joint types defined in map style are added. Proposed stroke algorithm is benchmarked against Anti-Grain Geometry graphics library using both basic vector shapes and real OpenStreet Map (OSM) map data. It is demonstrated that proposed stroke algorithm can create data, ready to be fed to modern graphic acceleration hardware faster without significant quality loss.
Tercüme edilen katkı başlığı | An accelerated stroke algorithm for drawing maps |
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Orijinal dil | Türkçe |
Ana bilgisayar yayını başlığı | 2016 24th Signal Processing and Communication Application Conference, SIU 2016 - Proceedings |
Yayınlayan | Institute of Electrical and Electronics Engineers Inc. |
Sayfalar | 229-232 |
Sayfa sayısı | 4 |
ISBN (Elektronik) | 9781509016792 |
DOI'lar | |
Yayın durumu | Yayınlandı - 20 Haz 2016 |
Etkinlik | 24th Signal Processing and Communication Application Conference, SIU 2016 - Zonguldak, Turkey Süre: 16 May 2016 → 19 May 2016 |
Yayın serisi
Adı | 2016 24th Signal Processing and Communication Application Conference, SIU 2016 - Proceedings |
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???event.eventtypes.event.conference??? | 24th Signal Processing and Communication Application Conference, SIU 2016 |
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Ülke/Bölge | Turkey |
Şehir | Zonguldak |
Periyot | 16/05/16 → 19/05/16 |
Bibliyografik not
Publisher Copyright:© 2016 IEEE.
Keywords
- AGG
- OSM
- map drawing
- scaling
- stroke algorithm
- vector graphics
- visualization