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Gesture imitation using machine learning techniques

  • Itauma Isong Itauma*
  • , Hasan Kivrak
  • , Hatice Kose
  • *Bu çalışma için yazışmadan sorumlu yazar
  • Istanbul Technical University

Araştırma çıktısı: Kitap/Rapor/Konferans Bildirisinde BölümKonferans katkısıHakem

18 Atıf (Scopus)

Özet

This study is a part of an ongoing project which aims to assist in teaching Sign Language (SL) to hearing-impaired children by means of non-verbal communication and imitation-based interaction games between a humanoid robot and a child. In this paper, the problem is geared towards a robot learning to imitate basic upper torso gestures (SL signs) using different machine learning techniques. RGBD sensor (Microsoft Kinect) is employed to track the skeletal model of humans and create a training set. A novel method called Decision Based Rule is proposed. Additionally, linear regression models are compared to find which learning technique has a higher accuracy on gesture prediction. The learning technique with the highest accuracy is then used to simulate an imitation system where the Nao robot imitates these learned gestures as observed by the users.

Orijinal dilİngilizce
Ana bilgisayar yayını başlığı2012 20th Signal Processing and Communications Applications Conference, SIU 2012, Proceedings
DOI'lar
Yayın durumuYayınlandı - 2012
Etkinlik2012 20th Signal Processing and Communications Applications Conference, SIU 2012 - Fethiye, Mugla, Türkiye
Süre: 18 Nis 201220 Nis 2012

Yayın serisi

Adı2012 20th Signal Processing and Communications Applications Conference, SIU 2012, Proceedings

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???event.eventtypes.event.conference???2012 20th Signal Processing and Communications Applications Conference, SIU 2012
Ülke/BölgeTürkiye
ŞehirFethiye, Mugla
Periyot18/04/1220/04/12

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