Özet
Realistic animation of an expressive human face has been a great challenge in computer graphics due to the human perception of human faces. It is a complex, costly and time-consuming process requiring a great detail in many aspects. In this paper, a three-stage method is presented that simplifies the creation of realistic facial animations by transferring the expressions from 2D videos onto 3D models with a joint-based system on a real-time basis. The first stage covers the preparation of the model with a joint-based rig for the transfer. The second includes the real time tracking of a human face with a single camera to obtain 2D positions of facial landmarks. Also it covers the transfer of 3D relative movement data to animate the prepared model by moving the respective joints. The last stage covers the recording of animation using a partially automated key-framing technique. The presented method provides a fast, easy to use and affordable system that produces visually satisfying facial animations.
| Tercüme edilen katkı başlığı | Real time animated facial expression transfer |
|---|---|
| Orijinal dil | Türkçe |
| Ana bilgisayar yayını başlığı | 2016 24th Signal Processing and Communication Application Conference, SIU 2016 - Proceedings |
| Yayınlayan | Institute of Electrical and Electronics Engineers Inc. |
| Sayfalar | 1193-1196 |
| Sayfa sayısı | 4 |
| ISBN (Elektronik) | 9781509016792 |
| DOI'lar | |
| Yayın durumu | Yayınlandı - 20 Haz 2016 |
| Etkinlik | 24th Signal Processing and Communication Application Conference, SIU 2016 - Zonguldak, Türkiye Süre: 16 May 2016 → 19 May 2016 |
Yayın serisi
| Adı | 2016 24th Signal Processing and Communication Application Conference, SIU 2016 - Proceedings |
|---|
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| ???event.eventtypes.event.conference??? | 24th Signal Processing and Communication Application Conference, SIU 2016 |
|---|---|
| Ülke/Bölge | Türkiye |
| Şehir | Zonguldak |
| Periyot | 16/05/16 → 19/05/16 |
Bibliyografik not
Publisher Copyright:© 2016 IEEE.
Keywords
- expression transfer
- facial animation
- facial tracking
- performance-driven animation
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