Design and Implementation of an Image Processing-Based Ping Pong Training Robot

Mert Aydın, Sezercan Bektaş, Ahmet Ajam, Ahmet Kağızman, Volkan Sezer

Araştırma sonucu: Kitap/Rapor/Konferans Bildirisinde BölümKonferans katkısıbilirkişi

Özet

This study aims to develop an image-processing-based ping-pong training robot to facilitate effective practice for ping-pong players. In the developed system, the image of the ping-pong player is processed from the camera integrated into the robot, the player's position is determined and the ball is directed to areas that are difficult for the player to reach. The reason for launching the ball into difficult areas is to improve the players' physical and strategic abilities. In the process of throwing the ball, the ball is placed in the hopper, driven from the hopper to the launch point with the help of a servo motor, and launched with the help of two DC motors. Experimental results confirm that the robot accurately detects the player's position and successfully directs the ball to the intended target area. Furthermore, the findings demonstrate that this system, which integrates image processing and robotic control technologies, provides a robust and adaptable training tool for ping-pong players.

Orijinal dilİngilizce
Ana bilgisayar yayını başlığı2024 Innovations in Intelligent Systems and Applications Conference, ASYU 2024
EditörlerAydin Cetin, Tulay Yildirim, Bulent Bolat
YayınlayanInstitute of Electrical and Electronics Engineers Inc.
ISBN (Elektronik)9798350379433
DOI'lar
Yayın durumuYayınlandı - 2024
Etkinlik2024 Innovations in Intelligent Systems and Applications Conference, ASYU 2024 - Ankara, Turkey
Süre: 16 Eki 202418 Eki 2024

Yayın serisi

Adı2024 Innovations in Intelligent Systems and Applications Conference, ASYU 2024

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???event.eventtypes.event.conference???2024 Innovations in Intelligent Systems and Applications Conference, ASYU 2024
Ülke/BölgeTurkey
ŞehirAnkara
Periyot16/10/2418/10/24

Bibliyografik not

Publisher Copyright:
© 2024 IEEE.

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