Keyphrases
Design Activity
100%
Product Design
100%
Structure Design
100%
Capitalist
100%
User Design
100%
Prosumption
100%
Design Studio
50%
Production versus Consumption
50%
Human Being
50%
Design Research
50%
Industrial Design
50%
Design Education
50%
Design Practice
50%
Studio Project
50%
Speed Efficiency
50%
Conceptual Model
50%
Extensive Literature Review
50%
Conspicuous Consumption
50%
Human Experience
50%
Life Experiences
50%
Design philosophy
50%
Human-object Interaction
50%
Developable
50%
Economic Standards
50%
Fixed Model
50%
Research Education
50%
Finished Product
50%
Applied Design
50%
Design Art
50%
Social Sciences
Consumers
100%
Literature Reviews
50%
Industrial Design
50%
Design Studio
50%
Dichotomy
50%
Conspicuous Consumption
50%
Human Being
50%
Research Practice
50%
Computer Science
Design Activity
100%
Design Research
50%
Conceptual Model
50%
Finished Product
50%
Life Experience
50%
Background Research
50%
Human Experience
50%
Relationship Object
50%
Engineering
Design Activity
100%
Bridging
100%
Design Studio
50%
Product Design
50%
Design Engineering
50%