Ana gezinime geç Aramaya geç Ana içeriğe geç

Blur in human vision and increased visual realism in virtual environments

  • Michael S. Bittermann*
  • , I. Sevil Sariyildiz
  • , Özer Ciftcioglu
  • *Bu çalışma için yazışmadan sorumlu yazar
  • Delft University of Technology

Araştırma çıktısı: Kitap/Rapor/Konferans Bildirisinde BölümKonferans katkısıHakem

1 Atıf (Scopus)

Özet

A challenge for virtual reality (VR) applications is to increase the realism of an observer's visual experience. For this purpose the variation of the blur that an observer experiences in his/her vision, while he/she focuses on a particular location, can be mimicked by blurring the VR computer graphics based on a model of the blur. The blur in human vision is the result of a combination of optical and neural vision processes; namely optical refraction, nonuniform retinal sampling, and cortical magnification. Due to the complexity of the phenomenon, apparently no theoretical model of the blur has been published. In this work we model the combined effect by means of a probabilistic model of the human visual system. The results from the models match common vision experience verifying the validity of the underlying theoretical considerations. The implementation of the model for increased realism in virtual reality is illustrated by means of a rendering of a virtual reality scene, which is processed for two different acts of focusing.

Orijinal dilİngilizce
Ana bilgisayar yayını başlığıAdvances in Visual Computing - Third International Symposium, ISVC 2007, Proceedings
YayınlayanSpringer Verlag
Sayfalar137-148
Sayfa sayısı12
BaskıPART 1
ISBN (Basılı)9783540768579
DOI'lar
Yayın durumuYayınlandı - 2007
Harici olarak yayınlandıEvet
Etkinlik3rd International Symposium on Visual Computing, ISVC 2007 - Lake Tahoe, NV, United States
Süre: 26 Kas 200728 Kas 2007

Yayın serisi

AdıLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SayıPART 1
Hacim4841 LNCS
ISSN (Basılı)0302-9743
ISSN (Elektronik)1611-3349

???event.eventtypes.event.conference???

???event.eventtypes.event.conference???3rd International Symposium on Visual Computing, ISVC 2007
Ülke/BölgeUnited States
ŞehirLake Tahoe, NV
Periyot26/11/0728/11/07

Parmak izi

Blur in human vision and increased visual realism in virtual environments' araştırma başlıklarına git. Birlikte benzersiz bir parmak izi oluştururlar.

Alıntı Yap