Özet
Immersive technologies are being used to enhance the effectiveness and usability of BIM in the construction industry and multiple studies that test the usability of the developed prototypes exist in this domain. However, a structured usability test protocol for the use of immersive technologies is lacking. This paper aims to present a usability test protocol that is developed to measure the performance of a prototype, which is developed for a mixed reality environment in a building. The main steps of this test protocol are 1) cognitive walkthrough, 2) pre-test surveys, 3) usability test video recording 4) post-test surveys.
Orijinal dil | İngilizce |
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Ana bilgisayar yayını başlığı | Proceedings of the 2021 European Conference on Computing in Construction |
Editörler | Daniel M. Hall, Athanasios Chassiakos, James O'Donnell, Dragana Nikolic, Yiannis Xenides |
Yayınlayan | European Council on Computing in Construction (EC3) |
Sayfalar | 423-430 |
Sayfa sayısı | 8 |
ISBN (Basılı) | 9783907234549 |
DOI'lar | |
Yayın durumu | Yayınlandı - 2021 |
Etkinlik | European Conference on Computing in Construction, EC3 2021 - Virtual, Online Süre: 26 Tem 2021 → 28 Tem 2021 |
Yayın serisi
Adı | Proceedings of the European Conference on Computing in Construction |
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ISSN (Elektronik) | 2684-1150 |
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???event.eventtypes.event.conference??? | European Conference on Computing in Construction, EC3 2021 |
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Şehir | Virtual, Online |
Periyot | 26/07/21 → 28/07/21 |
Bibliyografik not
Publisher Copyright:© 2021, European Council on Computing in Construction (EC3). All rights reserved.