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A Generic Approach for Player Modeling Using Event-Trait Mapping and Feature Weighting

  • M. Akif Gunes
  • , Gokhan Solak
  • , Ugur Akin
  • , Omer Erden
  • , Sanem Sariel

Araştırma sonucu: Kitap/Rapor/Konferans Bildirisinde BölümKonferans katkısıbilirkişi

1 Atıf (Scopus)

Özet

There are a wide variety of studies on player modeling. However, most of these studies target a specific game or genre. In some of these works, the number of in-game actions is used as a feature for modeling a player. However, using this feature leads to a complex model, and the model may miss some high-level relations among actions. In this paper, we propose a generic player modeling method that uses action-trait mapping relations which reveal correlations among actions. Mapping from the action-space to a much smaller trait-space improves interpretability of models. Additionally, to use the differences of impact of actions on player models, we apply feature weighting which uses the inverse of action frequencies. Players are clustered by Expectation Maximization. We demonstrate our method on a casual mobile game, Dusk Racer. We evaluate the feature weighting method using cluster validation with internal criteria. We conclude that using traits and feature weighting improves clustering quality and usability of the player model.

Orijinal dilİngilizce
Ana bilgisayar yayını başlığıProceedings of the 12th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2016
EditörlerNathan Sturtevant, Brian Magerko
YayınlayanAssociation for the Advancement of Artificial Intelligence
Sayfalar169-175
Sayfa sayısı7
ISBN (Elektronik)9781577357728
Yayın durumuYayınlandı - 8 Eki 2016
Etkinlik12th Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2016 - Burlingame, United States
Süre: 8 Eki 201612 Eki 2016

Yayın serisi

AdıProceedings - AAAI Artificial Intelligence and Interactive Digital Entertainment Conference, AIIDE
ISSN (Basılı)2326-909X
ISSN (Elektronik)2334-0924

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???event.eventtypes.event.conference???12th Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2016
Ülke/BölgeUnited States
ŞehirBurlingame
Periyot8/10/1612/10/16

Bibliyografik not

Publisher Copyright:
Copyright © 2016, Association for the Advancement of Artificial Intelligence (www.aaai.org). All rights reserved.

Finansman

This research is funded by Triodor Software and a grant from the Scientific and Technological Research Council of Turkey (TUBITAK), Grant No. TEYDEB 3140713.

FinansörlerFinansör numarası
Türkiye Bilimsel ve Teknolojik Araştırma KurumuTEYDEB 3140713

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