Özet
There are a wide variety of studies on player modeling. However, most of these studies target a specific game or genre. In some of these works, the number of in-game actions is used as a feature for modeling a player. However, using this feature leads to a complex model, and the model may miss some high-level relations among actions. In this paper, we propose a generic player modeling method that uses action-trait mapping relations which reveal correlations among actions. Mapping from the action-space to a much smaller trait-space improves interpretability of models. Additionally, to use the differences of impact of actions on player models, we apply feature weighting which uses the inverse of action frequencies. Players are clustered by Expectation Maximization. We demonstrate our method on a casual mobile game, Dusk Racer. We evaluate the feature weighting method using cluster validation with internal criteria. We conclude that using traits and feature weighting improves clustering quality and usability of the player model.
| Orijinal dil | İngilizce |
|---|---|
| Ana bilgisayar yayını başlığı | Proceedings of the 12th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2016 |
| Editörler | Nathan Sturtevant, Brian Magerko |
| Yayınlayan | Association for the Advancement of Artificial Intelligence |
| Sayfalar | 169-175 |
| Sayfa sayısı | 7 |
| ISBN (Elektronik) | 9781577357728 |
| Yayın durumu | Yayınlandı - 8 Eki 2016 |
| Etkinlik | 12th Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2016 - Burlingame, United States Süre: 8 Eki 2016 → 12 Eki 2016 |
Yayın serisi
| Adı | Proceedings - AAAI Artificial Intelligence and Interactive Digital Entertainment Conference, AIIDE |
|---|---|
| ISSN (Basılı) | 2326-909X |
| ISSN (Elektronik) | 2334-0924 |
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| ???event.eventtypes.event.conference??? | 12th Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2016 |
|---|---|
| Ülke/Bölge | United States |
| Şehir | Burlingame |
| Periyot | 8/10/16 → 12/10/16 |
Bibliyografik not
Publisher Copyright:Copyright © 2016, Association for the Advancement of Artificial Intelligence (www.aaai.org). All rights reserved.
Finansman
This research is funded by Triodor Software and a grant from the Scientific and Technological Research Council of Turkey (TUBITAK), Grant No. TEYDEB 3140713.
| Finansörler | Finansör numarası |
|---|---|
| Türkiye Bilimsel ve Teknolojik Araştırma Kurumu | TEYDEB 3140713 |
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