Uzam-zamansal çikarsamayla nesneler arasi etki̇leşi̇ mleri̇n öǧreni̇lmesi̇

Translated title of the contribution: Learning interactions among objects through spatio-temporal reasoning

Mustafa Ersen*, Sanem Sariel-Talay

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

In this study, we present how interactions among objects are learned from a given set of actions without any intermediate information about the states of objects. We have used The Incredible Machine game as a suitable test bed to analyze these types of interactions. When a knowledge base about relations among objects is provided, the interactions to devise new plans are learned to a desired extent. Moreover, using spatial information of objects or temporal information of actions makes it feasible to learn the effects of objects on each other. Integrating spatial and temporal data in a spatio-temporal learning approach gives closer results to that of the knowledge-based approach. This is promising because gathering spatio-temporal information does not require great amount of knowledge.

Translated title of the contributionLearning interactions among objects through spatio-temporal reasoning
Original languageTurkish
Title of host publication2012 20th Signal Processing and Communications Applications Conference, SIU 2012, Proceedings
DOIs
Publication statusPublished - 2012
Event2012 20th Signal Processing and Communications Applications Conference, SIU 2012 - Fethiye, Mugla, Turkey
Duration: 18 Apr 201220 Apr 2012

Publication series

Name2012 20th Signal Processing and Communications Applications Conference, SIU 2012, Proceedings

Conference

Conference2012 20th Signal Processing and Communications Applications Conference, SIU 2012
Country/TerritoryTurkey
CityFethiye, Mugla
Period18/04/1220/04/12

Fingerprint

Dive into the research topics of 'Learning interactions among objects through spatio-temporal reasoning'. Together they form a unique fingerprint.

Cite this