Abstract
A number of prior and actual work is available on the hyper-redundant and especially snake-like mechanisms, including our project. Since mechanical conception and control of this kind of machines meet original difficulties and requiers a certain research effort, majority of the related works focus in these areas. There is not any specific proposal about « How to interface such a robot in order to control ? ». This paper discusses some ideas on a convivial robot-human interface envisaged for testing control algorithms of a Snake-like Robot. This project consists on a real-time simulation of a snake locomotion type known as lateral undulation in order to develop a prototype. Discussion on the interfacing problem will follow a brief overview of snake locomotion and the presentation of our snake model and progression strategy.
Original language | English |
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Pages | 119-123 |
Number of pages | 5 |
Publication status | Published - 1999 |
Externally published | Yes |
Event | 8th IEEE International Workshop on Robot and Human Communication RO-MAN '99 - Pisa, Italy Duration: 27 Sept 1999 → 29 Sept 1999 |
Conference
Conference | 8th IEEE International Workshop on Robot and Human Communication RO-MAN '99 |
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Country/Territory | Italy |
City | Pisa |
Period | 27/09/99 → 29/09/99 |