Studying Architectural Massing Strategies in Co-design Mobile Augmented Reality Tool versus 3D Virtual World

Leman Figen Gül*

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

1 Citation (Scopus)

Abstract

Researchers attempt to offer new design tools and technologies to support design process facilitating alternative visualization and representation techniques. This paper describes a comparison study that took place in the Department of Architecture, at the Istanbul Technical University between 2016-2017. We compare when architects designed mass volumes of buildings in an marker-based mobile Augmented Reality (AR) application with that of when they used a collaborative 3D Virtual World. The massing strategy in the AR environment was an additive approach that is to collaboratively design the small parts to make the whole. Alignment and arrangement of the parts were not the main concerns of the designers in AR, instead the functional development of the design proposal, bodily engagements with the design representation, framing and re-framing of the given context and parameters become the discussion topics.

Original languageEnglish
Title of host publicationShock - Sharing of Computable Knowledge
EditorsAntonio Fioravanti, Stefano Cursi, Salma Elahmar, Silvia Gargaro, Gianluigi Loffreda, Gabriele Novembri, Armando Trento
PublisherEducation and research in Computer Aided Architectural Design in Europe
Pages703-710
Number of pages8
ISBN (Print)9789491207136
Publication statusPublished - 2017
Event35th International Conference on Education and Research in Computer Aided Architectural Design in Europe, eCAADe 2017 - Rome, Italy
Duration: 20 Sept 201722 Sept 2017

Publication series

NameProceedings of the International Conference on Education and Research in Computer Aided Architectural Design in Europe
Volume2
ISSN (Print)2684-1843

Conference

Conference35th International Conference on Education and Research in Computer Aided Architectural Design in Europe, eCAADe 2017
Country/TerritoryItaly
CityRome
Period20/09/1722/09/17

Bibliographical note

Publisher Copyright:
© 2017, Education and research in Computer Aided Architectural Design in Europe. All rights reserved.

Keywords

  • Augmented reality
  • Massing strategies
  • Protocol analysis
  • Virtual world

Fingerprint

Dive into the research topics of 'Studying Architectural Massing Strategies in Co-design Mobile Augmented Reality Tool versus 3D Virtual World'. Together they form a unique fingerprint.

Cite this