Robostar: An interaction game with humanoid robots for learning sign language

Ahmet Özkul, Hatice Köse, Rabia Yorganci, Gökhan Ince

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

10 Citations (Scopus)

Abstract

This paper presents results from interactive robotic games based on a multimodal user interface. This game is intended to be used as part of children's education and therapy, within a project based on human-robot and humancomputer interaction games featuring non-verbal gestures and imitation for the purpose of teaching sign language. The humanoid robot acts as a social peer and assistant in the games to motivate the child, teach non verbal signs, evaluate the child's effort, and give appropriate feedback to improve the learning and recognition rate of children. In the games, videos of the robot are used, and the performance of the children with hearing impairment are assessed in terms of subjective and objective evaluation criteria. We verified that the results of the tests using the robot's video-based games are in accordance with the physical robots performing same word sets and test setups.

Original languageEnglish
Title of host publication2014 IEEE International Conference on Robotics and Biomimetics, IEEE ROBIO 2014
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages522-527
Number of pages6
ISBN (Electronic)9781479973965
DOIs
Publication statusPublished - 20 Apr 2014
Event2014 IEEE International Conference on Robotics and Biomimetics, IEEE ROBIO 2014 - Bali, Indonesia
Duration: 5 Dec 201410 Dec 2014

Publication series

Name2014 IEEE International Conference on Robotics and Biomimetics, IEEE ROBIO 2014

Conference

Conference2014 IEEE International Conference on Robotics and Biomimetics, IEEE ROBIO 2014
Country/TerritoryIndonesia
CityBali
Period5/12/1410/12/14

Bibliographical note

Publisher Copyright:
© 2014 IEEE.

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