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Recurrent neural networks for reinforcement learning: Architecture, learning algorithms and internal representation

  • Ahmet Onat*
  • , Hajime Kita
  • , Yoshikazu Nishikawa
  • *Corresponding author for this work
  • Kyoto University

Research output: Contribution to conferencePaperpeer-review

8 Citations (Scopus)

Abstract

Reinforcement learning is a learning scheme for an autonomous agent that allows the agent to find the optimal policy of taking actions which maximize a scalar reinforcement signal in unknown environments. If the agent has access to the whole state of the environment, a reactive policy which maps the sensory input to the action is sufficient. However, if the state of the environment is partially observable, special methods for creating a dynamic policy that utilizes the past observations are necessary. To overcome this problem, the authors have proposed a method using recurrent neural networks with Q-learning, as a learning agent. This paper compares several types of network architecture and learning algorithms for this method through computer simulation. Further, the internal representation in the trained networks is examined using a clustering technique. It shows that the representation of the environmental state is developed well in the networks.

Original languageEnglish
Pages2010-2015
Number of pages6
Publication statusPublished - 1998
Externally publishedYes
EventProceedings of the 1998 IEEE International Joint Conference on Neural Networks. Part 1 (of 3) - Anchorage, AK, USA
Duration: 4 May 19989 May 1998

Conference

ConferenceProceedings of the 1998 IEEE International Joint Conference on Neural Networks. Part 1 (of 3)
CityAnchorage, AK, USA
Period4/05/989/05/98

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