Pudcad project. Towards a cad-based game for the implementation of universal design principles in design education

Giorgio Buratti*, Giuseppe Amoruso, Fiammetta Costa, Margherita Pillan, Michela Rossi, Ozge Cordan, Demet Arslan Dincay

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

3 Citations (Scopus)

Abstract

The notion of inclusive design and universal design principles are today widely recognised by most of the educational institutions, nonprofit organizations and particular authorities around the world. Within the subsequent legislations and obligations around the world, the awareness of universal design has reached a certain level to be placed in design education curricula. However, there are slight differences in teaching and practicing universal design principles in higher design education. Therefore, as educational outputs, these differences have a major impact on the students’ knowledge of the universal design principles and implementing these principles into their design decisions in an effective way. In this regard, PUDCAD project (Practicing Universal Design Principles in Design Education through a CAD-based Game) aims to offers a CAD based game platform for undergraduate design students to learn and adapt universal design guidelines into spatial experience and design practice.

Original languageEnglish
Title of host publicationProceedings of the 1st International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage - EARTH 2018
EditorsAlessandro Luigini
PublisherSpringer Verlag
Pages154-162
Number of pages9
ISBN (Print)9783030122393
DOIs
Publication statusPublished - 2019
Event1st International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage, EARTH 2018 - Brixen, Italy
Duration: 5 Jul 20186 Jul 2018

Publication series

NameAdvances in Intelligent Systems and Computing
Volume919
ISSN (Print)2194-5357

Conference

Conference1st International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage, EARTH 2018
Country/TerritoryItaly
CityBrixen
Period5/07/186/07/18

Bibliographical note

Publisher Copyright:
© Springer Nature Switzerland AG 2019.

Funding

PUDCAD - Practicing Universal Design Principles in Design Education through a CAD-based Game Project is granted by the European Commission for the Erasmus+ Program KA203 conducted by the Center for European Union Education and Youth Programs (Turkish National Agency, http://www.ua.gov.tr) of the Turkish Republic Ministry of European Union. However, the Turkish National Agency or the European Commission cannot be held responsible for the opinions contained herein.

FundersFunder number
Turkish National Agency
Turkish Republic Ministry of European Union
European Commission
Erasmus+

    Keywords

    • Education through digital media
    • Inclusion
    • PUDCAD
    • Serious game and gamification
    • Universal design

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