Abstract
There is a strong relation between playful learning and the environment children inhabit. An environment can easily turn into a medium for play while its patterns and children's interactions with these patterns can turn into experiences of learning. Developed upon findings from an analog pilot study and built with an open source electronic platform and piezoelectric sensors, our prototype translates children's physical actions into responses of an interactive device. Experiments with children using the prototype support, in part, a unifying approach to designing playful learning environments embedded with tangible spatial interaction.
Original language | English |
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Title of host publication | Real Time - Extending the Reach of Computation |
Editors | Bob Martens, Gabriel Wurzer, Thomas Grasl, Wolfgang E. Lorenz, Richard Schaffranek |
Publisher | Education and research in Computer Aided Architectural Design in Europe |
Pages | 659-666 |
Number of pages | 8 |
ISBN (Print) | 9789491207099 |
Publication status | Published - 2015 |
Event | 33rd International Conference on Education and research in Computer aided Architectural Design in Europe, eCAADe 2015 - Vienna, Austria Duration: 16 Sept 2015 → 18 Sept 2015 |
Publication series
Name | Proceedings of the International Conference on Education and Research in Computer Aided Architectural Design in Europe |
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Volume | 2 |
ISSN (Print) | 2684-1843 |
Conference
Conference | 33rd International Conference on Education and research in Computer aided Architectural Design in Europe, eCAADe 2015 |
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Country/Territory | Austria |
City | Vienna |
Period | 16/09/15 → 18/09/15 |
Bibliographical note
Publisher Copyright:© 2015, Education and research in Computer Aided Architectural Design in Europe. All rights reserved.
Funding
This research is partially funded by Istanbul Technical University Project No. 38395.
Funders | Funder number |
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Istanbul Teknik Üniversitesi | 38395 |
Keywords
- Embodied interaction
- Learning environments
- Playful learning