Player profiling using hidden markov models supported with the sliding window method

Alper Kilic, Mehmet Akif Gunes, Sanem Sariel

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

1 Citation (Scopus)

Abstract

In this paper, we present a player profiling system applicable for both human players and bots in video games. The Vindinium artificial intelligence (AI) contest is selected as the test-bed for analyzing the performance of our system. In this game, AI bots compete with each other in a systematically generated environment to achieve the highest score. Our profiling method is based on Hidden Markov Model (HMM) constructed by using consecutive actions of AI bots and improved with the initial training phase and our sliding window approach. The method is evaluated for three different performance criteria: recognition of bots, grouping bots that have similar game styles and tracking changes in the strategy of a single bot through the game. The results indicate that the method is promising with 90,04% binary classification success in average.

Original languageEnglish
Title of host publicationICAART 2016 - Proceedings of the 8th International Conference on Agents and Artificial Intelligence
EditorsJaap van den Herik, Joaquim Filipe, Joaquim Filipe
PublisherSciTePress
Pages362-369
Number of pages8
ISBN (Electronic)9789897581724
DOIs
Publication statusPublished - 2016
Event8th International Conference on Agents and Artificial Intelligence, ICAART 2016 - Rome, Italy
Duration: 24 Feb 201626 Feb 2016

Publication series

NameICAART 2016 - Proceedings of the 8th International Conference on Agents and Artificial Intelligence
Volume2

Conference

Conference8th International Conference on Agents and Artificial Intelligence, ICAART 2016
Country/TerritoryItaly
CityRome
Period24/02/1626/02/16

Bibliographical note

Publisher Copyright:
Copyright © 2016 by SCITEPRESS - Science and Technology Publications, Lda. All rights reserved.

Keywords

  • Hidden markov model
  • Player profiling
  • Sliding window method
  • The vindinium game

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