Overlay Design Methodology for virtual environment design within digital games

Ikhwan Kim, Suk Joo Hong, Ji Hyun Lee*, Jean Charles Bazin

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

8 Citations (Scopus)

Abstract

Virtual landscapes in digital games have become more expressive and impressive. However, design methodologies that can efficiently implement them have rarely been developed. In real-world landscape architecture, a design methodology called Overlay Design Methodology has been commonly utilized that allows efficient spatial design by computing the hierarchy and the placement of the environmental resources. In this paper, we investigate how to apply Overlay Design Methodology for the creation of virtual environments within digital gaming contexts. Along with the establishment of the design methodology, we measure the effectiveness of the methodology with protocol analysis and survey to 30 game developers. As we observed, the Overlay Design Methodology doubled the collaboration among team members and reduced unnecessary time in the design process by over 98%.

Original languageEnglish
Pages (from-to)458-473
Number of pages16
JournalAdvanced Engineering Informatics
Volume38
DOIs
Publication statusPublished - Oct 2018
Externally publishedYes

Bibliographical note

Publisher Copyright:
© 2018 Elsevier Ltd

Keywords

  • Digital game
  • Landscape architecture
  • Overlay Design Methodology
  • Protocol analysis
  • Virtual environment

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