Organising crowd-sourced media content via a tangible desktop application

Sema Alaçam, Yekta Ipek, Özgün Balaban, Ceren Kayalar

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

1 Citation (Scopus)

Abstract

This paper aims to present a framework for collaborative design environments during the manipulation of multimedia content. The proposed desktop system can be assumed as an imitation of physical desktop including three additional properties: a tangible timeline layer, a projection of 2D plan and 3D perspective views which can be controlled through specified augmented reality markers. The potentials of this desktop application, such as unfoldable experience of time via a timeline, multi-touch manipulation and organisation of 2D and 3D visual data, were explored for the further augmented reality studies.

Original languageEnglish
Title of host publicationMultiMedia Modeling - 20th Anniversary International Conference, MMM 2014, Proceedings
Pages1-10
Number of pages10
EditionPART 2
DOIs
Publication statusPublished - 2014
Event20th Anniversary International Conference on MultiMedia Modeling, MMM 2014 - Dublin, Ireland
Duration: 6 Jan 201410 Jan 2014

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
NumberPART 2
Volume8326 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference20th Anniversary International Conference on MultiMedia Modeling, MMM 2014
Country/TerritoryIreland
CityDublin
Period6/01/1410/01/14

Keywords

  • Tangible desktop
  • collaborative study
  • data organisation
  • multi-touch
  • spatial interaction

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