Game Estimators for Air Combat Games with Unknown Enemy Inputs

F. Caliskan, H. Mukai*, I. N. Katz, A. Tanikawa

*Corresponding author for this work

Research output: Contribution to journalConference articlepeer-review

3 Citations (Scopus)

Abstract

In an air combat game, a naive application of Kalman filtering does not work, because direct information about the enemy's inputs is not available. In this paper, we present two different approaches in estimating the states of the friendly as well as enemy forces based on the output observation and the friendly control inputs, when the enemy inputs are not available. The two methods are our extension of the Kalman filter due to Darouach et al. and the unknown input-decoupling observer due to Chen and Patton. We perform their stochastic simulation in the context of a game-theoretic feedback controller and compare their performance under noise.

Original languageEnglish
Pages (from-to)5381-5387
Number of pages7
JournalProceedings of the American Control Conference
Volume6
Publication statusPublished - 2003
Event2003 American Control Conference - Denver, CO, United States
Duration: 4 Jun 20036 Jun 2003

Keywords

  • Differential game
  • Extended Kalman filter
  • Input-decoupling observer

Fingerprint

Dive into the research topics of 'Game Estimators for Air Combat Games with Unknown Enemy Inputs'. Together they form a unique fingerprint.

Cite this