@inproceedings{c646fb5670d24ed3ae48e5ad9d9298d9,
title = "Engelli {\c c}ocuklar i{\c c}in kinect etkile{\c s}imli davul oyunu",
abstract = "This work aims at creating a funny and educatory application where disabled children are able to improve their memory and color recognition skills, by designing a game based on music and motion. In this application, it is decided to develop an interactive game based on drums which satisfy purposes of the work, because of ease of use and the combination of motion and music. The process of playing drums is obtained by processing the data from motions of human which are gathered from Kinect RGB-D camera. There are also some features that measures and improves the color and number recognition skills of children. Test results of the application provide measurements about abilities and incapability's of users. As a result of the application, users' memory skills directed to different situations can be analyzed.",
keywords = "Autism, disabled children, drum game, Kinect, motion detection, skeletal tracking",
author = "Ece {\c C}ahku{\c s} and Hatice K{\"o}se and Gokhan Ince",
year = "2014",
doi = "10.1109/SIU.2014.6830334",
language = "T{\"u}rk{\c c}e",
isbn = "9781479948741",
series = "2014 22nd Signal Processing and Communications Applications Conference, SIU 2014 - Proceedings",
publisher = "IEEE Computer Society",
pages = "734--737",
booktitle = "2014 22nd Signal Processing and Communications Applications Conference, SIU 2014 - Proceedings",
address = "United States",
note = "2014 22nd Signal Processing and Communications Applications Conference, SIU 2014 ; Conference date: 23-04-2014 Through 25-04-2014",
}