Abstract
Along with the widespread use of technology, there have been many studies on human-computer relation recently. Study of the effects of computer systems on human education can be shown as an example of this. In this paper, a reliable and real time tangible user interface system developed for the air drum game which is used both for game and computer based training programs is presented. A user can perform a play action in six different directions using electronic drum sticks. A developed algorithm detects the direction of moving stick by processing sensor data taken from these sticks. Information about the stick which is moved and its direction are sent to the sound system to play the sound file of the relevant drum instrument. In this way the user is presented with a realistic drum experience. The developed system has been tested by different users in real world and its performance has been reported. The results verify the reliability and usability of the electronic drum game.
Translated title of the contribution | A tangible user interface for air drum game |
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Original language | Turkish |
Title of host publication | 2017 25th Signal Processing and Communications Applications Conference, SIU 2017 |
Publisher | Institute of Electrical and Electronics Engineers Inc. |
ISBN (Electronic) | 9781509064946 |
DOIs | |
Publication status | Published - 27 Jun 2017 |
Event | 25th Signal Processing and Communications Applications Conference, SIU 2017 - Antalya, Turkey Duration: 15 May 2017 → 18 May 2017 |
Publication series
Name | 2017 25th Signal Processing and Communications Applications Conference, SIU 2017 |
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Conference
Conference | 25th Signal Processing and Communications Applications Conference, SIU 2017 |
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Country/Territory | Turkey |
City | Antalya |
Period | 15/05/17 → 18/05/17 |
Bibliographical note
Publisher Copyright:© 2017 IEEE.