Designing and learning in 3D virtual worlds

Ning Gu, Anthony Williams, Leman Figen Gül

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

2 Citations (Scopus)

Abstract

The 3D virtual worlds are networked environments designed using the place metaphor. As an emerging technology for team collaboration, 3D virtual worlds have been widely recognised. However there is a general lack of research and practice in exploring and teaching design in 3D virtual worlds. Further, designing 3D virtual worlds is also a design discipline in its own right. To recognise such significance, a postgraduate course "Designing Virtual Worlds" has been taught as a design subject since 2001. This paper shares our teaching experience and discusses principles for designing and teaching in 3D virtual worlds. Drawing on the results from our recent cognitive studies of design collaboration in 3D virtual worlds, this paper concludes with future development on the course structure as well as the design of 3D virtual worlds as learning environments.

Original languageEnglish
Title of host publicationIADIS International Conference on Cognition and Exploratory Learning in Digital Age, CELDA 2007
Pages227-234
Number of pages8
Publication statusPublished - 2007
Externally publishedYes
EventIADIS International Conference on Cognition and Exploratory Learning in Digital Age, CELDA 2007 - Algarve, Portugal
Duration: 7 Dec 20079 Dec 2007

Publication series

NameIADIS International Conference on Cognition and Exploratory Learning in Digital Age, CELDA 2007

Conference

ConferenceIADIS International Conference on Cognition and Exploratory Learning in Digital Age, CELDA 2007
Country/TerritoryPortugal
CityAlgarve
Period7/12/079/12/07

Keywords

  • 3D virtual worlds
  • Collaborative design and learning

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