Design of an interactive humanoid character for multimodal communication

Berk Burak Ustundag, Kerem Odabasi, Ali Norouzi

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

1 Citation (Scopus)

Abstract

Cognitive impact factor is one of the main measures for media-human interaction. In this study, we explain design and implementation of a semi-autonomous humanoid character display system that provides high cognitive impact on people. It combines marketing, entertainment, announcement, guidance and service sales on one singular device. As different from conventional automated teller machine (ATM) approach, interactive humanoid character (IHC) first detects the people around and targets starting the communication with them. A finite state machine model is used to determine type of possible requirement of the person in communication by navigating in pre-defined behavioral states due to interaction. This way of auto-controlled telepresence saves marketing, sales and service man-hours while it maximizes the media reach factor.

Original languageEnglish
Title of host publication2010 2nd International Conference on Computer Engineering and Applications, ICCEA 2010
Pages151-155
Number of pages5
DOIs
Publication statusPublished - 2010
Event2nd International Conference on Computer Engineering and Applications, ICCEA 2010 - , Indonesia
Duration: 19 Mar 201021 Mar 2010

Publication series

Name2010 2nd International Conference on Computer Engineering and Applications, ICCEA 2010
Volume1

Conference

Conference2nd International Conference on Computer Engineering and Applications, ICCEA 2010
Country/TerritoryIndonesia
Period19/03/1021/03/10

Keywords

  • Behavior classification
  • Component
  • Face recognition
  • Finite state machine model
  • Human recognition
  • Humanoid
  • Interaction
  • Synthetic character
  • Telepresence

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