Balancing 3D objects with rolling constraint by redundant manipulator

S. Murat Yeşiloǧlu*, Hakan Temeltaş, Okyay Kaynak

*Corresponding author for this work

Research output: Contribution to conferencePaperpeer-review

Abstract

A novel methodology is presented for a practical problem of balancing a round object about its contact point posing pure rolling constraint at the tip of a redundant manipulator: Two-layer controller, the objective of the first of which is to balance the object as long as the manipulator stays in a singularity-free predefined task-space, is designed. We call that a "static balance." At the second layer, the contact point of the balanced object is aimed at repositioning at a close neighborhood of an, also predefined, conceptual center of task space where the dynamic manipulability is the greatest We call this transition a "dynamic balance." In order to achieve the dynamic balance, one needs to disturb the static balance in a controlled manner. We, then, introduce the concept of an "equilibria cone" formed by the collection of static and dynamic equilibria.

Original languageEnglish
Pages1511-1516
Number of pages6
Publication statusPublished - 2005
EventProceedings of the 2005 IEEE/ASME International Conference on Advanced Intelligent Mechatronics, AIM 2005 - Monterey, CA, United States
Duration: 24 Jul 200528 Jul 2005

Conference

ConferenceProceedings of the 2005 IEEE/ASME International Conference on Advanced Intelligent Mechatronics, AIM 2005
Country/TerritoryUnited States
CityMonterey, CA
Period24/07/0528/07/05

Fingerprint

Dive into the research topics of 'Balancing 3D objects with rolling constraint by redundant manipulator'. Together they form a unique fingerprint.

Cite this