Autonomous Car Racing in Simulation Environment Using Deep Reinforcement Learning

Kivanc Guckiran, Bulent Bolat

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

18 Citations (Scopus)

Abstract

Self-Driving Cars are, currently a hot topic throughout the globe thanks to the advancements in Deep Learning techniques on computer vision problems. Since driving simulations are fairly important before real life autonomous implementations, there are multiple driving-racing simulations for testing purposes. The Open Racing Car Simulation (TORCS) is a highly portable open source car racing-self-driving-simulation. While it can be used as a game in which human players compete with scripted agents, TORCS provides observation and action API to develop an artificial intelligence agent. This study explores near-optimal Deep Reinforcement Learning agents for TORCS environment using Soft Actor-Critic and Rainbow DQN algorithms, exploration and generalization techniques.

Original languageEnglish
Title of host publicationProceedings - 2019 Innovations in Intelligent Systems and Applications Conference, ASYU 2019
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9781728128689
DOIs
Publication statusPublished - Oct 2019
Externally publishedYes
Event2019 Innovations in Intelligent Systems and Applications Conference, ASYU 2019 - Izmir, Turkey
Duration: 31 Oct 20192 Nov 2019

Publication series

NameProceedings - 2019 Innovations in Intelligent Systems and Applications Conference, ASYU 2019

Conference

Conference2019 Innovations in Intelligent Systems and Applications Conference, ASYU 2019
Country/TerritoryTurkey
CityIzmir
Period31/10/192/11/19

Bibliographical note

Publisher Copyright:
© 2019 IEEE.

Keywords

  • Deep Reinforcement Learning
  • Self-Driving Car
  • TORCS

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