An Exploration of Interactivity and Tangibles in Blended Play Environments

İpek Kay*, Mine Özkar

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

1 Citation (Scopus)

Abstract

In this paper, we present a study exploring digital augmentation as an integral part of spatial experience in children’s play with physical objects. We introduce a blended play environment, a combination of digital and physical media, for enhancing children’s physical activity and play through interaction with tangibles. This play environment called Monnom, a novel digitally-enhanced physical environment, offers body-object interaction where the body frames the scene, controls and improvises the play. The prototype has been assessed in studies with 67 children (4–12 years old) in two different settings, one at a museum and the other at a school. Based on an analysis of existing designs, we highlight different play actions that children may employ, and delineate various resources for meaning making. Digital technologies for play are mostly structured, rule-bound and goal-directed virtual playgrounds. Our study expands these and suggests a set of qualities to think about interaction design for children’s play and future research.

Original languageEnglish
Title of host publicationSpringer Series in Design and Innovation
PublisherSpringer Nature
Pages341-351
Number of pages11
DOIs
Publication statusPublished - 2021

Publication series

NameSpringer Series in Design and Innovation
Volume13
ISSN (Print)2661-8184
ISSN (Electronic)2661-8192

Bibliographical note

Publisher Copyright:
© 2021, The Author(s), under exclusive license to Springer Nature Switzerland AG.

Funding

We would like to thank Istanbul Modern Education Department and ITU Vakfi Özel Sedat Üründül Kindergarten for their support to the study and all the children who participated in them.

FundersFunder number
ITU Vakfi Özel Sedat Üründül Kindergarten
Istanbul Modern Education Department

    Keywords

    • Design for play
    • Interactive play environment
    • Physical activity
    • Spatial interaction

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