TY - GEN
T1 - An ant-based selection hyper-heuristic for dynamic environments
AU - Kiraz, Berna
AU - Etaner-Uyar, A. Şima
AU - Özcan, Ender
PY - 2013
Y1 - 2013
N2 - Dynamic environment problems require adaptive solution methodologies which can deal with the changes in the environment during the solution process for a given problem. A selection hyper-heuristic manages a set of low level heuristics (operators) and decides which one to apply at each iterative step. Recent studies show that selection hyper-heuristic methodologies are indeed suitable for solving dynamic environment problems with their ability of tracking the change dynamics in a given environment. The choice function based selection hyper-heuristic is reported to be the best hyper-heuristic on a set of benchmark problems. In this study, we investigate the performance of a new learning hyper-heuristic and its variants which are inspired from the ant colony optimization algorithm components. The proposed hyper-heuristic maintains a matrix of pheromone intensities (utility values) between all pairs of low level heuristics. A heuristic is selected based on the utility values between the previously invoked heuristic and each heuristic from the set of low level heuristics. The ant-based hyper-heuristic performs better than the choice function and even its improved version across a variety of dynamic environments produced by the Moving Peaks Benchmark generator.
AB - Dynamic environment problems require adaptive solution methodologies which can deal with the changes in the environment during the solution process for a given problem. A selection hyper-heuristic manages a set of low level heuristics (operators) and decides which one to apply at each iterative step. Recent studies show that selection hyper-heuristic methodologies are indeed suitable for solving dynamic environment problems with their ability of tracking the change dynamics in a given environment. The choice function based selection hyper-heuristic is reported to be the best hyper-heuristic on a set of benchmark problems. In this study, we investigate the performance of a new learning hyper-heuristic and its variants which are inspired from the ant colony optimization algorithm components. The proposed hyper-heuristic maintains a matrix of pheromone intensities (utility values) between all pairs of low level heuristics. A heuristic is selected based on the utility values between the previously invoked heuristic and each heuristic from the set of low level heuristics. The ant-based hyper-heuristic performs better than the choice function and even its improved version across a variety of dynamic environments produced by the Moving Peaks Benchmark generator.
UR - https://www.scopus.com/pages/publications/84875653031
U2 - 10.1007/978-3-642-37192-9_63
DO - 10.1007/978-3-642-37192-9_63
M3 - Conference contribution
AN - SCOPUS:84875653031
SN - 9783642371912
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 626
EP - 635
BT - Applications of Evolutionary Computation - 16th European Conference, EvoApplications 2013, Proceedings
PB - Springer Verlag
T2 - 16th European Conference on Applications of Evolutionary Computation, EvoApplications 2013
Y2 - 3 April 2013 through 5 April 2013
ER -