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All-Terrain Quadrupeds: A Unified Policy for Locomotion, Fall & Push Recovery with Latent Estimation

  • Ömer Demirayak*
  • , Yunus Emre Akar
  • , Hakan Temeltaş
  • *Corresponding author for this work
  • Istanbul Technical University
  • LA2 Dynamics Muhendislik A.S.

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

This paper presents a single-policy reinforcement-learning framework that enables a quadruped robot to walk, run, climb irregular stairs, traverse rough terrain, and perform agile self-righting after falls or strong pushes - entirely without exteroceptive vision or hand-coded mode switches. The policy is trained end-to-end in simulation together with a contrastive latent-information encoder that extracts terrain and disturbance cues directly from short proprioceptive histories. A curriculum and broad domain randomization yield a controller that transfers to hardware with no additional tuning. Extensive tests in both the simulator and on a real Unitree A1 confirm that the same policy performs all target behaviors seamlessly across previously unseen environments, demonstrating that proprioception-only learning can produce truly self-reliant quadrupeds with minimal engineering effort.

Original languageEnglish
Title of host publication2025 11th International Conference on Robotics and Artificial Intelligence, ICRAI 2025
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages72-77
Number of pages6
ISBN (Electronic)9798331590680
DOIs
Publication statusPublished - 2025
Event11th International Conference on Robotics and Artificial Intelligence, ICRAI 2025 - Nagoya, Japan
Duration: 19 Dec 202521 Dec 2025

Publication series

Name2025 11th International Conference on Robotics and Artificial Intelligence, ICRAI 2025

Conference

Conference11th International Conference on Robotics and Artificial Intelligence, ICRAI 2025
Country/TerritoryJapan
CityNagoya
Period19/12/2521/12/25

Bibliographical note

Publisher Copyright:
© 2025 IEEE.

Keywords

  • blind locomotion
  • deep reinforcement learning
  • fall & push recovery
  • latent context estimation
  • proprioception
  • quadrupedal locomotion
  • sim-to-real transfer

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