Abstract
Immersive technologies are being used to enhance the effectiveness and usability of BIM in the construction industry and multiple studies that test the usability of the developed prototypes exist in this domain. However, a structured usability test protocol for the use of immersive technologies is lacking. This paper aims to present a usability test protocol that is developed to measure the performance of a prototype, which is developed for a mixed reality environment in a building. The main steps of this test protocol are 1) cognitive walkthrough, 2) pre-test surveys, 3) usability test video recording 4) post-test surveys.
Original language | English |
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Title of host publication | Proceedings of the 2021 European Conference on Computing in Construction |
Editors | Daniel M. Hall, Athanasios Chassiakos, James O'Donnell, Dragana Nikolic, Yiannis Xenides |
Publisher | European Council on Computing in Construction (EC3) |
Pages | 423-430 |
Number of pages | 8 |
ISBN (Print) | 9783907234549 |
DOIs | |
Publication status | Published - 2021 |
Event | European Conference on Computing in Construction, EC3 2021 - Virtual, Online Duration: 26 Jul 2021 → 28 Jul 2021 |
Publication series
Name | Proceedings of the European Conference on Computing in Construction |
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ISSN (Electronic) | 2684-1150 |
Conference
Conference | European Conference on Computing in Construction, EC3 2021 |
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City | Virtual, Online |
Period | 26/07/21 → 28/07/21 |
Bibliographical note
Publisher Copyright:© 2021, European Council on Computing in Construction (EC3). All rights reserved.